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#doom

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If you're passionate about old FPS games on PC, from the #Doom era of #gaming, then have a read of this article. About a game called Gunman Chronicles - the 'forgotten' #Valve FPS game.

pcgamer.com/games/fps/what-hap

Its a great read, which absolutely is #RetroGaming now, of a game I never heard of and a game Valve has kinda forgotten about.

𝘐𝘵 𝘦𝘷𝘦𝘯 𝘩𝘢𝘴 𝘥𝘪𝘯𝘴𝘢𝘶𝘳𝘴

PC Gamer · What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'Tracing the history of an ancient Valve artefact.

🎉 Happy birthday #Quake! On June 22, 1996, id Software launched Quake — the first full-3D shooter using the #QuakeEngine. Unlike 2D-sprite-based games, Quake featured fully 3D environments, dynamic lighting, and Lightmaps.

#HalfLife and #CounterStrike are built on the Quake engine — making it a milestone in multiplayer #FPS history. Earlier, #Doom (1993) set the stage with groundbreaking 3D visuals, network play, and the birth of #Deathmatch.

The evolution continued with #idTech2 through #idTech5 powering games like #Doom3 and #Rage. Developer #JohnCarmack was the technical genius behind id’s engines before moving to #Oculus.

Which #idTech-based games do you remember?

I had performance problems in #Doom over #IPX, that turned out to be because one of my nics was running at 10 half duplex.

So I replaced it with a PCI nic. But it wasn't getting an IRQ at all. So I had to move it to a different slot which was directly next to the AGP. So now there's capton tape on the back of the NIC so it doesn't short out against the VGA heatsink.

Aren't #retrocomputers just the best? 😄