IT News<p>Civilization VII hands-on: This strategy sequel rethinks the long game - Enlarge / Firaxis has upped the ante on presentation for the cities. It... - <a href="https://arstechnica.com/?p=2044060" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="">arstechnica.com/?p=2044060</span><span class="invisible"></span></a> <a href="https://schleuss.online/tags/civilizationvii" class="mention hashtag" rel="tag">#<span>civilizationvii</span></a> <a href="https://schleuss.online/tags/civilization" class="mention hashtag" rel="tag">#<span>civilization</span></a> <a href="https://schleuss.online/tags/features" class="mention hashtag" rel="tag">#<span>features</span></a> <a href="https://schleuss.online/tags/strategy" class="mention hashtag" rel="tag">#<span>strategy</span></a> <a href="https://schleuss.online/tags/2kgames" class="mention hashtag" rel="tag">#<span>2kgames</span></a> <a href="https://schleuss.online/tags/firaxis" class="mention hashtag" rel="tag">#<span>firaxis</span></a> <a href="https://schleuss.online/tags/gaming" class="mention hashtag" rel="tag">#<span>gaming</span></a> <a href="https://schleuss.online/tags/4x" class="mention hashtag" rel="tag">#<span>4x</span></a></p>